We continue to see people push the boundaries of integrating the digital and physical world. Here’s another example, and very cool. The screen is a flexible silicone surface with projection that responds to touch and depth.

I wonder if they could make the silicone transparent in any way so that the projection comes from beneath, so it won’t interfere with the hands? Regardless, this is just cool to look at.

Found at Creative Applications. Here is the designer’s page.

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One of the more interesting things that I saw at the Digital Signage Expo a few weeks ago was Perch Interactive.

(You can see a ton of Perch’s stuff on their Showcase page.)

While not terribly innovative, as interactive gesture projection technology has been around for some time, it’s getting better.

Now, Fujitsu has taken it a bit further, with the scanner detecting depth. The Verge has an interesting write-up on this, showing it off after visiting their R & D facility.

Why is this important?

Because one of the key differentiators between brick-and-mortar and online is that people love to touch and play. Retail is still where you go to try on shoes, push buttons on a device, and demo the product – things you can’t do online. This experience amps up visual merchandising and continues to drive the idea of digital interactivity outside of the ubiquitous 16:9 boundaries.

This type of technology brings the digital and physical worlds closer together.

Neat stuff indeed.

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Light Any Part of Your Room with a Tablet

April 1, 2013

Very cool technology here. Lighting that is manipulated by drawing light and dark on a tablet. Not quite “digital,” but in the sense of design, controlling this can be a huge benefit to designers looking to get really specific about lighting.

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Turning Bored Into Exciting With Mobile

February 26, 2013

Qualcomm wanted to take waiting at a bus stop to 11. There’s not much “digital” here. But, using mobile, these folks are treated to some exciting moments. Pretty cool. Discovered at Devour.com.

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Interactive Screens That Make Children Happy and Healthy

February 21, 2013

Here’s an example of everything that can be awesome with interactive digital signage engagement. Chris O’Shea has created “Woodland Wiggle,” an interactive experience at The Royal London Hospital. A permanent installation, it encourages children to interact, which helps them “benefit from the healing powers of art and play.” I often talk about strategy, having the [...]

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Bringing Digital Signage To Life With Your Mobile Device

February 19, 2013

Using a mobile device, you can bring TV content to life in front of the screen:

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The Tablet with A Lumpy Surface

January 14, 2013

It seems we are seeing a lot more “tactile” screen engagement technology. Or maybe it’s just me. I showed you about the large flexible screen. Now, here’s a tablet with a lumpy surface. As reported by the BBC: When you think about experience technology, and how the real world just keeps getting closer to the [...]

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Flexible e-Ink Display Now a Working Tablet

January 10, 2013

e-ink. Cool…but…meh. Amirite? Check out PaperTab, developed by Queen’s University in Canada. It’s a paper-thin working tablet that can work with other tablets like it when in the same proximity. You still need to hook this stuff up to a processor to do the work, but the whole thinner/smaller/mobile world keeps doing just that: Getting [...]

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Digital Signage Activated by Hanger Shows Model Wearing the Clothes

January 8, 2013

Here we see an example of digital signage activated by removing the hanger from the rack below the screen: What I like about it is the interruption of the screen above the rack. The onset of motion forces the consumer to look up. What I don’t like is what you hear the Shinsuke Sato from [...]

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Firewall – The Interactive, Stretchy Touch Screen

January 3, 2013

Now touch screens can get all bendy stretchy! Check out this demonstration, called Firewall. From Aaron Sherwood, he describes it thus: A stretched sheet of spandex acts as a membrane interface sensitive to depth that people can push into and create fire-like visuals as well as expressively play music. In my last post, I showed [...]

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